

The Dark Mage is also given the alternate promotion of Dark Knight, which removes Dark Magic access in exchange for a mount and Sword usage. The class remains in Awakening and Fates, where they and the Sorcerer have the innate ability to wield Dark tomes alongside the standard Anima ones. Dark Mage enemies are replaced by their promoted counterpart, Sorcerer, in the last few chapters. Dark Mages now appear as enemies in the chapters taking place in desolate areas ruled by Barbarians and Dragons. No unit starts as a Dark Mage by default, but Cord and Caesar are recommended reclass candidates, as they both have a 30% growth rate in Magic as Dark Mages, which is higher as compared to other candidates.ĭark Mage reappears in the sequel New Mystery of the Emblem. Like before, no playable unit is a dark mage by default but certain characters make good reclass candidates. The class makes its return to the main series in Shadow Dragon, where it promotes into Sorcerer. This limitation is removed once he's permanently recruited, giving him the ability to switch between his High Priest and Raze Priest forms at will, both under full player control. If he's not permanently recruited, the transformation occurs automatically on turn 20, and he becomes an enemy unit for the rest of the battle.

Though Olwen is a High Priest, he has the ability to transform into a Raze Priest.

The former is an enemy-only class that can only use Dark magic, whereas the latter can also use Fire, Wind, and Thunder magic and has a slightly different palette. In TearRing Saga: Berwick Saga, Dark Mages are associated with the Raze clergy and come in two varieties: the Raze Monk and the Raze Priest. The Dark Mage class is absent from the Elibe Series and The Sacred Stones, being replaced by the Shaman class. TearRing Saga: Utna Heroes Saga returns the Dark Mage to an enemy-only class with the Dark Bishop class as the promoted equivalent the player is granted access to Dark Magic through the Witch class instead. The class can also wield all forms of Anima magic as well, a feature that will remain with the class throughout the series from this point onwards. In Thracia 776, the Dark Mage is made playable for the first time and is treated as a second-tier class that promotes from the Loptyrian Mage class. Genealogy of the Holy War reintroduces the class as the primary wielders of enemy-only Dark Magic, with the Dark Bishop being its promoted equivalent. The Dark Mage makes its debut to the series in Mystery of the Emblem, where it is an enemy-only variant of the Bishop class that is used by Gharnef and the priests of Dolhr in the later parts of Book 2.
